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Friday, May 9th, 2008
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8:11a - YAY!
Last night I got my bike back from the mechanic. So, in a few minutes I'll be riding it to work.
The bike ended up needing a new chain & sprockets, battery terminal leads, plus a new front tire.
Overall, I'm really happy that the repairs were all basic maintenance stuff and nothing major.
current mood: excited (3 comments |comment on this)
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12:42p - Open response to Aaron Greenberg.
In response to this bunch of spindoctoring and headline grabbing: http://www.computerandvideogames.com/article.php?id=188658
Aaron -
You ask how come Blu-ray did not result in better games? You ask where is the complete 1080p game library we were promised?
Simple. Developers are developing for the PS3 *and* your shitty XBox 360. All of the platform exclusive titles *have* been better games exactly *because* of their exclusivity. The platform exclusive titles *have* been running at 1080p.
Unfortunately, for the developers that must cripple their game by putting it on a console that doesn't have the capabilities of the PS3, they're forced to leave content out, or scale features back because the Xbox 360 simply doesn't have the capability or runs the very likely risk of dropping dead from the inability to effectively cool your console. There was even a developer who recently came out and said as much.
Is Sony blameless? Hell no. As you accurately point out, nearly every single tech demo from GDC and E3 of years past has been delayed. But are delays really something to crow about? I seem to remember some truism about people in glass houses. It might apply here.
You ask where are the achievements?
I ask, why do I need achievements to cover up for a lack of gameplay?
I played through all 10 hours of Heavenly Sword. I don't see that I gain anything from repetitively replaying it simply to gain some merit badge that declares my ability to withstand the same content over and over and over again.
I would much rather play games without achievements simply because I believe that achievements are a crutch that is employed when the game can not stand on its own without them. Again, Heavenly Sword is a great example of this. Ten hours of gameplay is not worth my sixty dollars. I'm so happy I rented this instead of buying it and subsequently feeling cheated out of my hard earned money. I'd feel similarly cheated by paying normal movie ticket prices for a forty-five minute movie. Achievements are simply not a solution to a short game. It does not enhance your game. It does not add playable content to your game. It simply distracts the gullible from the fact that you've shipped a shorter game. It dupes the buyer into spending the same money for less actual content.
I'll take games like Echochrome and Patapon over merit badges every time.
Overall, Mr. Greenberg, your questions appear to have been shat out of your word hole without adequate employment of your think-box. You're an idiot who can't see beyond the end of his own nose. With GTA4 out and demonstrating better graphic quality and less pop-in on the PS3, and MGS4 around the corner, we're now seeing the global sales of PS3 accelerating past the Xbox360. Your mediocre console is quickly becoming less and less relevant to the console war.
Microsoft took second place last generation. This time around, I hope you guys can be content with dead last this time around.
current mood: annoyed current music: Monkey Gone to Heaven - The Pixies (12 comments |comment on this)
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5:04p - Twitter cross-pollination.
Automatically shipped by your mom, using LoudTwitter
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